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I also wonder if anyone's tried to run a wii game burned to a mini-dvd on a GameCube. A comparison of the information on the GC and Wii discs for Twilight Hacksess could shed some light on this, but who can say?įor a start, I wonder if anyone has tried to run a GC backup with Waninkoko's backup loader. On the other hand, if you have any proficiency at programming emulation software, maybe you can discover that WiiWare games, hell maybe even all Wii games, are just dressed-up gamecube games with some libs to run hardware added in. But, it seems that it would be odd for them to do that.
![mega man 9 nes rom hack mega man 9 nes rom hack](https://i.ytimg.com/vi/KuF25VWH_R8/maxresdefault.jpg)
Sure, I suppose they could have made it a gamecube game and then included libs for the WiiMote connectivity, I can't rule that out as a possibility.
![mega man 9 nes rom hack mega man 9 nes rom hack](http://2.bp.blogspot.com/-jdPidhx3rv4/VXXVmcRnzuI/AAAAAAAATi4/5mhPn_A3pZ0/s1600/fe76d1709d4f235e5abea0d089352592.png)
I'm going to have to go ahead and point out that the WiiMote seems to be an exception to "GameCube Mode" compatability with the Wii hardware, and the fact that MM9 uses the WiiMote makes it seem more likely to be Wii software. Maybe if there were some Gamecube VC games available.you could compare their structure to the Mega Man 9. I'm unable to pay enough attention to the screen right now to find the wad unpacker. Doesn't even seem to be changing hardware modes to do it, a la NDS. Doesn't seem likely that it would work on gamecube emu, but I suppose you never know.